So I had to re-write our exporter the other day. Needing to optimize the vertex iterator, I decided it was a good time to push into Maya’s Python wrapped API, ‘cept the examples available are practically nil. Until I found Chad’s awesome script:
Made for the directX schema, he still has awesome examples of collecting nearly any data you’d need from your models. This is the BEST example I’ve seen on the Net of good Python API.