Maya Python for Games and Film Book

Categories: Maya, PyMEL, Python
Tags: No Tags
Comments: 7 Comments
Published on: May 25, 2012

It occurs to me that many of you don’t yet have what is probably the best reference to date on everything python in Maya. So the blatant, condoned shameless plug comes right now:

Go to and pick up a copy. A Kindle version might be interesting:

Read the quote on the back. 😉

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  1. Matt says:

    I take mine to work with me everyday!

  2. Spamkill says:

    Got the Kindle version a while back, awesome book. Covers some stuff in detail that a lot of video tuts gloss over. Definitely a must-have for tech artists wanting to learn Python.

  3. charles says:

    It’s currently open on my desk at work 🙂

  4. Zeth Willie says:

    Great book!

  5. garvey chi says:

    Have mine right next to me at work too! I run into problems when I want to pop it open at home but I’ve left it at work (and vice versa :P) Invaluable reference.

  6. Malcom Armstrong says:

    This book is with me at all times. Great information and well written.

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