Debugging MotionBuilder with Wing IDE
Debugging Maya with the Wing Python IDE has been one of the greatest breakthroughs in Maya scripting/programming development in recent memory. I first heard about this possibility from WarpCat’s blog: http://warpcat.blogspot.com/2009/02/remove-debugging-from-wing-to-maya.html My latest project requires some MotionBuilder scripting again and now that I am used to scripting like a pro w/ a real IDE and[…]