There are some great posts and pages explaining how to setup Wing IDE to remotely debug a Maya session. Eric Pavey first posted how to do this at his WarpCat Blog along with how to send commands back and forth to Maya from Wing. Luckily, now, many of us are starting to use this workflow[…]
PyDev has debugger: Turns out Pydev has a nice plugin/package calling the module pydevd.py. Instructions on generic usage are here: http://pydev.org/manual_adv_remote_debugger.html When we say remote, it doesn’t have to be on another computer, it can be on your own computer, it is just debugging a script that is not being run from within your Eclipse[…]
Debugging Maya with the Wing Python IDE has been one of the greatest breakthroughs in Maya scripting/programming development in recent memory. I first heard about this possibility from WarpCat’s blog: http://warpcat.blogspot.com/2009/02/remove-debugging-from-wing-to-maya.html My latest project requires some MotionBuilder scripting again and now that I am used to scripting like a pro w/ a real IDE and[…]